Bravo 2 are back, and are wanting to go home more than ever. Bravo 2 finds themselves back in the action again, this time they are after a device that was used back in WWII. They don't have any idea about the device, and are soon contacted by Special Operations Division. Things start to take a turn for the worse when the weapon falls into the wrong hands; if Bravo 2 don't find the device soon, their home will be a pile of bricks. First off ever since the release of Bad Company in 2008, I have been long awaiting Bad Company 2. I bought it the day it was released, and played it as soon as I got home. My first impressions were that it did actually exceed MW2, but that soon changed.<br/><br/>THE GOOD: Sound effects, were absolutely amazing, probably due the the fact Dolby helped out with the title. Best sound effects of any game to date. I even found myself shooting guns or blowing up barrels just to listen noise they make. But who cares about sound effects? If you have played this you will be that person.<br/><br/>Gameplay/controls, the general game-play is amazing also. The guns and player movement react how they would in real life. There is none of this super jump rubbish or cheap knife stabbing you may or may not see in MW2. The whole feel of the game is incredible, so good work to the makers on that.<br/><br/>Characters, one of the first games where the characters are not super serious. This is mainly because they all want to go home. Unlike in MW2 you'll find them joking around not really caring about whats happening. But as you can see this is in the 'GOOD' section, quite frankly because its very enjoyable. You'll find yourself smiling at the interesting dialog, which does tent to brighten up the cut scenes. The characters even complement you on kills. They have kept the same humor as Bad Company, but have tuned it to a more realistic level.<br/><br/>Weapon box, here is an excellent idea that i believe every war game should use. Throughout levels you will find a box which contains ALL the weapons you have discovered. This does kill the variety of weapons because you will generally find yourself using the same ones all the time. But its still a fairly good idea, or maybe just change.<br/><br/>Destruction, a new addition to the game is being able to destroy vertually anything. If you have enough firepower you can destroy practically every building in the game. You can ever hear buildings creaking and moving just before they crash to the ground. But in comparison to Red Faction: Guerilla, its not as good, solely because most of the time you don't have enough fire power to destroy a building, so most the time you wont bother.<br/><br/>THE BAD: Campaign, now the missions are fairly short, much shorter than Bad Company. And unlike Modern Warfare 2, the story and action is fairly boring. I found myself looking at the roof while the cut scenes were playing due to the fact you cant skip them, even when you've finished the campaign. Their is no 'cool' action like in MW2 but the story is well thought out, but really lacks excitement. Im MW2 you'll been seen saving hostages, sniping from a helicopter, and killing your enemy with a knife to the eye. The most you'll do in Bad Company 2 us uhh, cant think of anything, just shooting the Bad guys. Also the re-playability is poor, unlike MW2, once you have finished the game you will most likely not particularly want to play it again. There are no rewards for completing the campaign on 'hard' either.<br/><br/>Multiplayer, well for starters there is none. Well not for me anyway since I don't have live. So i cant comment on this, but it would be good if they had included an offline multi-player, which MW2 excels in.<br/><br/>Weapons/vehicles, there is a small, dare I say, boring range of guns. I find myself using the same weapons throughout the whole campaign. There are not as many vehicles are the previous Bad Company, and in BC2 campaign, you cant even fly a helicopter. Most the time your team mates are driving the vehicles for you. So yeah it lacks ab-it here also. But when you drive or fire the weapons, it does feel good.<br/><br/>Then why have I rated this 7/10? When clearly the bad out ways the good. But that is not true, the 'feel' of the game is incredible. You wont know what I'm talking about until you have played it. But it is that good, and enjoyable to play I would recommend this game to any war game player. Especially those who have enjoyed the previous Bad Company. It's not as good as Modern Warfare 2, but if the makers keep making games at this quality, Call of Duty better watch its back. DICE's game Battlefield: Bad Company 2 is an intense modern warfare FPS shooter game that is mainly based on online play. Bad company 2 relies on vehicular game-play, massive sandbox multi-player and single-player maps and destruction.<br/><br/>Bad company 2 (and the first one) is powered by DICE's frostbite engine which allows for tactical destruction. In the first bad company a man could blow a hole in a wall, crumbling cover or making new paths. Bad company 2 makes its destruction even better, by making its destruction even smaller and larger. Multiple shots at a wall will make small chunks of the wall chip off, this is probably the most impressive new destruction system in the new bad company 2. You can also have the ability to take down whole buildings, unfortunately, each building collapses are not dynamic, and therefore the animation of the building collapsing is the exact same for every building for the same type.<br/><br/>The campaign of bad company 2 could use some improvement, instead of the sandbox style campaign in the first bad company DICE has chosen to make the campaign to be a one way campaign. Although this is good for a first time play it is severely lacking in replay novelty. The storyline also could use some improvement, the storyline is not original, so it may be a good storyline you may find it to be quite familiar. There is also a whole between bad company 1 and bad company 2 campaigns, this leaves some unanswered questions.<br/><br/>Multiplayer is quite balanced and is very entertaining. There are 4 kits which are quite customizable. the game-play is very entertaining, and you don't necessarily have to kill anyone else to get points, for example if your a medic, you can heal people, which will give you quite a lot o points, this really rewards teamwork. Bad company 2 relies on team work, which can be very frustrating if your team isn't playing the game seriously. also the range and realistic ballistics of this game assures for no "spraying" (shooting from the hip without aiming) as bullets do drop down due to gravity and people who "spray" will find themselves losing. <br/><br/>In conclusion bad company 2 is a refreshing, balanced and competitive game, it could use some improvement in the campaign and there are some small frustrations that can lead you to become very frustrated. Frustration aside this game is an amazing game that is a must buy for war FPS lovers,
Huberrein replied
351 weeks ago